This project entailed Reverse Engineering a gamepad, a task that involved manual measurement of the device's dimensions using various devices like vernier callipers, radius gauge, thread gauage etc. to ensure accuracy.
The gamepad was chosen for its intricate design, which presented a unique challenge in surface modelling to replicate the complex geometry in a 3D CAD environment.
This endeavour not only honed my technical skills in advanced CAD techniques but also underscored the critical role of meticulous design in the functionality and ergonomic appeal of consumer products.
Organisation: University of Liverpool
Duration: December 2022
3D Modelling: PTC Creo
Rendering: Lumix Keyshot